The process of information design varies for each and every
project. However, there are some general steps that should be incorporated in
order to create the most effective pieces of information.
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The first step involves getting a better idea of the project
as a whole. This includes asking important questions such as: What is the problem? Who is the target audience? Where and When is this taking place? Why? This first step also includes content analysis. Baer (2008)
makes an important point, stating that the more you know about a client’s
history and past projects, the better you can solve the new design problem at
hand (p. 44).
With my blog as an example, I ask myself these questions before
writing, in order to get a better idea of where to begin.
The second step requires a creative brief. Baer (2008)
defines this document as a short outline of the most important information about
the project, so that the entire team is on the same page regarding the project’s
background and goals (p. 50). Baer (2008) adds that a typical creative brief
breaks down information by dividing client information, project information,
project requirements and goals, and project logistics (p. 53). It is crucial to
begin the information design process by gaining a basic understanding of the
information you are designing and why, as well as making sure that this is
clear to everyone on the team.
Using the example of this blog again, in this step I would
take all the answers to my questions in step one and organize them, while also
considering things such as the format of the blog.
The third step involves getting more in-depth about the intended
audience, and asking questions about what their needs and goals may be. “A
persona is a brief profile of a typical user that outlines specific personality
attributes, desires, needs, habits, and capabilities” (Baer, 2008, p. 58).
Getting to know personas and creating scenarios for the project will help to
create more personalized and specific content that will make more sense for the
audience. Creating these personas helps to better understand the audience,
which helps to create a better product for them. Jacobson (2000) shares the
example of creating information for individuals with poor vision. He asks the
questions of which colors and contrasts work best, what size font to use, and if
symbols will be effective (p. 113). Considering my blog in step three, I try to make sure that the
audience will be able to see and understand my text, ideas, and visuals clearly.
The fourth step is to develop and test out prototypes of the
project. This can be made easier with tools such as sitemaps and blueprints.
Jacobson (2000) notes that designing and testing prototypes is an important step,
because it helps to eliminate previous steps and information that may not be
needed anymore, as well as answer any questions in order to evolve and complete
a final design (p. 113). There are
simple prototypes done on paper, and more advanced prototypes such as through the
internet. “The most important thing is to get user feedback during the design
process” (Baer, 2008, p. 81).
Before almost every blog post, I create drafts of my work
and preview what I have done. I do this so that I can see my progress and make
any changes before continuing.
While changes may need to be made along the way,
these steps help to guide the information design project and keep it on the
most successful track. While I wouldn’t necessarily add more steps to this process, one
way that I think the process may be improved is by including research on past information
that may be similar to the new project. For example, taking a look at methods
that were both successful and unsuccessful in the same subject in order to get
a better idea of where to start, and what to avoid. I think that the most
important step of the process is step three, which deals with personas. This
seems to be when the project really starts to come together and get more specific
to the topic. This is also when some of the most valuable and beneficial information
is gathered, which can make or break the final result.
References:
Baer, K. (2008). Information Design Workbook. Massachusetts:
Rockport.
Jacobson, R. (2000). Information Design. Massachusetts: MIT
Press.
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